The Ministry of Silly Walks

The Ministry of Silly Walks

A Fun Youth Group Game

Watch the Tutorial Video

Do you just talk the talk… or can you WALK the WALK?

Overview

Ideal # of Participants: Any!

Where to Play: Indoors / Outdoors

Age of Participants: Elementary School / Middle School / High School

Approximate Time to Play: 5 to 30 Minutes

Materials Needed: Nothing!

How to Play The Ministry of Silly Walks

Start by using tape, cones, or any visible markers to create two parallel lines on the ground about ten feet apart. Choose one player to be the leader, and have all other players line up shoulder-to-shoulder behind one of the lines. The leader stands on the opposite line, facing the group.

The goal for the players is to cross the space between the two lines using the silliest, most ridiculous “walk” they can come up with. The leader’s job is to announce a category for the walks and then judge which player performed it the best.

Categories can be almost anything — for example:

  • “Jumping”

  • “A day at the zoo”

  • “Walking like you just ate spicy ramen noodles”

Encourage creativity and over-the-top movement.

Once the leader announces the category, give players about 10 seconds to think of their walk. Then, all players begin moving toward the opposite line using their chosen silly walk.

After everyone has crossed the line, the leader chooses the winner of the round — the player who best interpreted the category or was the most entertaining. That player earns one point and becomes the leader for the next round.

Before starting the game, decide how many points are needed to win. For larger groups, a smaller target (3–5 points) works best. Smaller groups may want to play longer by setting a higher point total.

Lesson Handout

Want to make this easy to share with your volunteers or students? Download the “Ministry of Silly Walks” Lesson Handout (PDF) below!

More Youth Group Games

Looking for more creative youth group ideas? Explore our free Youth Group Game Index — it includes 80+ short, easy-to-lead tutorials that you can filter by group size, location, and materials.

Next-Level Youth Ministry

The best way to teach a lesson is through active learning, that’s why we produce high-quality Game-Driven Lessons — youth group curriculum that has a fun game that ties into the lesson you want to teach. Check out our membership program ActuallyFun PRO to get these Game-Driven Lessons for a discounted rate, as well as tons of other benefits that help take your youth ministry to the next level!

ActuallyFun PRO

Membership Pricing Toggle
$19.99 / mo
(billed annually)
Monthly
Annual
Start Annual Plan

Leave a Reply

Discover more from Actually Fun Youth Games

Subscribe now to keep reading and get access to the full archive.

Continue reading